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Bugs that matter

Tribywar 8 years ago updated by TheRaffy 8 years ago 1

Few bugs which've been found :

1): When you select rabbits food skill's while hunting them down you'll loose the talent point forever. 2) In castle mod you can't leave a minion watching over even if you've got the skill : you just loose skill point again :(


Also in my opinion, loot ratio from mowing grass is too low. It's currently the worth choice from the list...

Looove this game so far


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random thing read if you want

Grant Mitchell 8 years ago updated by merc23 8 years ago 2

On this forum, using all of the top contributers and new faces at the time of 2/25/2018, on average, 1 post will raise your rating by about 0.44.


Note, I left out 2 of the new faces because I am mean (because I wanted it to have 3 rows and 6 columes...don't ask) 


Now, this isn't perfect sense I left some people out and I used there rating to ideas posted, but there rating could raise due to upvotes on comments...but there's no way to tell what rating is from comments and what is from posts so this is the closest I could do. 



Oh yeah, this is under bugs. It's a bug. I think...

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aggresive, defensive and retreat toggleable troop behaviours

rodrigovillx2 8 years ago updated by merc23 8 years ago 2

also gatherers must have a do not gather switch

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move camera on click minimap

rodrigovillx2 8 years ago updated by Hittler 11 months ago 1
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whispering chat

rodrigovillx2 8 years ago 0
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totem/minion selector to see stats and buffs

rodrigovillx2 8 years ago updated by Grant Mitchell 8 years ago 2
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Better Combat AI

Grant Mitchell 8 years ago updated by merc23 8 years ago 3

When one of your guys is low health, wouldn't it make sense for him to run away and let someone else fight instead of keep fighting on low health and die? (inless all units are at low health) 

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How much Health do Rabits have?

Grant Mitchell 8 years ago updated by Xman0613 6 years ago 6

Because sometimes I can kill a rabit in one hit (with shock arrows), and sometimes it takes 2 3, or even one time it 4. And when I say 4 shoots, I mean 4 shoots that hit the rabbit, but it still didn't die. Do rabbits have random hp or do arrows do random damage on top of the hit/miss rate. 

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BUG: Fast leveling with crates

TheRaffy 8 years ago 0

When picing up a crate it will gain you 1 xp.
When running by the crate, one of your units will check the crate, get the xp and runns along with your totem. You can repat that to get mutlible xp by the same crate.

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BUG: multible resources spawning

TheRaffy 8 years ago updated by merc23 8 years ago 1

Hi,
for example a unit with a sickle can cut a corn plant and you will get 2 food (in1 out 2)
When you have 6 farmers cutting a corn plant at the same time (in1 out 12).
Same thing happens when chopping wood or hammering stones.

I mean it's fine when it's intended to be this way, but I'm not sure about that.