0
BUG: multible resources spawning
Hi,
for example a unit with a sickle can cut a corn plant and you will get 2 food (in1 out 2)
When you have 6 farmers cutting a corn plant at the same time (in1 out 12).
Same thing happens when chopping wood or hammering stones.
I mean it's fine when it's intended to be this way, but I'm not sure about that.
Customer support service by UserEcho
I've also noticed that rate of food spawns from grass has dropped.