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AI

LIKYX 8 years ago • 0

Currently the game is mostly automated, there's not much control given to the player over their minions. 


E.g. Builder starts wasting wood when you're standing next to an framework you don't intend to build, aggroing a barbarian who you don't intend to fight. there's plenty more however its not exactly an issue since most of the AI functions benefit the player.


But like how you set a command for your minions to collect a mushroom, there should be a level of control. Even if the actions are beneficial, it might not be what the player wants to do.


Ideas:


Clicking on an enemy will add a marker to it's head, instructing the minions to kill that target. Not only would this add more depth/control to brawling other players, but it would also make fighting/not fighting barbarians easier, for as long as you're not intending to attack it it you will not accidentally draw aggro.


This kind of 'click to instruct' should be present in most of the game. Click to construct from framework to building, click to cut down the tree, click to harvest the corn, click to loot boxes. I think looting everything else should stay as an AI function, alongside killing rabbits (though this might change if more animals are added into the game). And of course the player can add more than one marker, and the minions would do as instructed in the order of the placement of markers.

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who set the biggest castle world record

elle hanning 8 years ago • 0

#wonderfan #lazy #heeeeeeeeeeeellllllllllllllllllllllllppppppppppppppppppppppppp

this is elle not asia using her email

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the biggest castle that can be made

konichiwa22 8 years ago • 0

is when you make walls around the edge of the whole world 

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is there a app?

Nick Noodle 8 years ago • updated by Zagłoba 8 years ago • 1

is there a app?

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Adding traps

HappyHamburger 9 years ago • 0

It would be cool if you added traps for castles, such as spikes, doesn't have to be too complicated

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Melee minions run around and can't find the enemy

Callum Renwick 9 years ago • 0

When I'm in battle with barbarians, I have noticed (because I can see it then as there are only a few minions on-screen) that sometimes, a melee minion (e.g. a hammer user or an axe user) will not go straight to the target, will not receive any ! mark above their head, and will instead run back and forth with their weapon above their head. They sort of get close to the enemy/enemies, but never actually get close enough to attack. Thus, the unit is useless for combat! :/

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Some technologies are much stronger than others

Callum Renwick 9 years ago • updated by cardalomim 9 years ago • 1

Mainly, the helmet and shield upgrades are way stronger than e.g. shock arrows (negated if the opponents have a shield) or saw.


Suggestions: increase the tech level cap so all of them can be unlocked, or make the others techs stronger on par with helm/shield etc.