Stone that is not minable.
Through out the map, there are various spots where the stones and rocks are not minable. Here is an example of one
I have a miner one the bottom and refuses to mine these rocks.
Emotes and PvP prioritization
I'd like to have an emote wheel in order to communicate with allied tribes. Emotes would include "Attack", "Retreat", "I need food/gold/wood", "Thank You", etc. These emotes would hopefully help promote better cooperative strategy.
Additionally, I would like a PvP prioritization system to occur so that my Knights will engage a 1v1 before my Miners, Lumberjacks, Farmers, etc. It's annoying when my Knights are just standing there while my Miners and Lumberjacks are 1v1ing and taking damage. It would make more sense for the Knights to go first, as their role is to protect the others.
All in all, Wanderers is pretty fun. Maybe down the line there will be a more streamlined items/research system, with new additions like an AOE weapon, a healer, etc.
Also-Will there be Goblins? they would fit right in, maybe they would try to steal your gold and run away.
Glitch with point system
Alright, today I played my first game of wanderers and I noticed a few things. I like the game and think it has a lot of potential, but we're going to definitely need to add stuff later once it's out of beta mode. But for now it's a good start.
A major glitch I discovered was the fact that my number of points stopped rising once I reached 90. No matter how many rabbits I killed, it would not go up.
This is a pretty major bug, since your number of points correlates to the amount of stuff you can unlock in the bottom menu thingy. If the number of points stopped at a lower number, say at 15 points, I would have been pretty screwed.
There's also the fact that some of the trees, rocks, and mushrooms can't be picked, which has also been posted about.
Other than that the game seemed to be working well, great job rez!
Points glitch is fixed, as for collectibles it may still occur.
Please put bugs in separate threads because now the state of this thread is half fixed, half maybe fixed and I am not going to search for all threads featuring same mushroom bug to uncheck it.
mushrooms do not want to be eaten
i cant pick some of the mushrooms
does it mean they dont like me? :'(
(srsly i cant pick some mushrooms. thats iritating i just see food and i cant eat it)
Barbarians' behavior - aggresive, neutral and deffensive
Are you not getting angry, when your poor, small and stupid minions are attacking someone without your agreement? Let's change it! There can be 3 types of behavior:
- deffensive - attack only when provoked, normally gathering resources.
- aggressive - normal behavior what is implemented to game yet.
- neutral - like deffensive, but no gahtering.
That will make barbarians better. And less irritating.
Imć Zagłoba
P.S. Is the game multiplayer yet or we are playing with bots?
custom named forts
can you add 'naming castles'(for coins) in castle mode?
(of course, disable names that includes harmful words
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