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+1

show/hide tools, equipment, sources.etc

rodrigovillx2 7 years ago updated by merc23 7 years ago 2
+1

Rework Fires

Grant Mitchell 7 years ago updated by merc23 7 years ago 1

It feels like you have to build a fire after every battle, or risk one of your guys dieing...and that takes up alot of resources. Maybe make it so that fires go out over time, and you have to spend wood to light them up (instead of them despawning). But they could also be broken for a small amount of wood, so they wouldn't just stay around forever. 

+1

Name our own castles

merc23 7 years ago updated 7 years ago 2

After everything we do to make the castle, we should be able to name it too. Probably based on who contributed most to it once the final wall gets put up to prevent trolls and newbies from stealing the naming rights while the builder is gathering resources.

+1

Build walls on green areas it's a problem

Hoooh 7 years ago updated 7 years ago 7

there is always someone who builds buildings on green areas and i can not plant trees or corns and can not grow anything .

i think we should not be able to build on green areas.

+1

door bug

Hoooh 7 years ago 0

rarely but still i see enemy team passing through doors and i still don't understand why. 

in my completely closed circular castle2 teams have passed and killed me and i wasn't near the door

+1

God powers/ priest class

Aragrel 7 years ago updated 7 years ago 0

     My idea is to add 3 perks:

One that give you priest class who recover your mana 1/s max mana would be 100. This perk also would unlock basic spells like heal which cost 25 mana and heal 2hp.

2 other perks would be 2 different paths: god of destruction perk that give you more advanced spells like meteor strike or attack speed boost.

God of creation which give you spells like mass heal or rain summon abilty. 

     The fountain at the middle would regen your mana faster. 

Summarizing: this idea would create gate to many more ideas like more god specialisations or wizard class. (keep in mind that all spells i presented are only examples and can be changed/improved/balanced)


+1

Buying Attribute Points For XP

merc23 7 years ago updated 7 years ago 2

Can we spend our XP on attributes like:

  • Dexterity: Faster Attack Speed
  • Agility: Faster Running
  • Luck: Chance of Critical Hit
  • Constitution: Extra Hit Point(s)
  • Eagle Eye: Better range for archers

It can be based on a percentage system, but it will give us something to do after we max out.

+1

Criss Cross Walls

merc23 7 years ago updated by Xman0613 5 years ago 3

Sometimes I see walls that are criss-crossed on each other. It looks strange. I can destroy one of the walls with the new destroy buildings feature, but I can't do it to the one I want (the one crossing the other wall).

+1

Castle Mode: Button to disable miners from building other clan members' buildings

a5rm8p+dtkdu2ymk6hvo 7 years ago updated by merc23 7 years ago 1

In castle mode, if you have wood, miners will build/repair other clan members' buildings. However, if you're trying to conserve your wood (for example to build your own buildings), this can kind of be annoying. The only way to get around it is to build a wood storage and put your wood in it as soon as you get it. Still, this isn't a perfect solution, for example if you are trying to save up for a campfire.


This idea could actually be extended: maybe make a button that would disable miners from building/repairing at all? A simple button with three modes:

1) off - miners don't build/repair at all

2) on - miners build/repair only your own buildings

3) on+clan - miners build/repair all buildings including your clan's

+1

The Leaderboard

Grant Mitchell 7 years ago 0

When you hover over the leader board there's 2 hands...