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+1

More animals and more food

DragonRider II 7 years ago updated by Irianrhot 6 years ago 1

I was thinking that the game could use some new animals and food sources. Here are my ideas:


Boar: 2 food, deals 1 damage

Deer (let's just assume they're male or reindeer) : 3 food, can stun with a charge, deals 3 damage, drops horns which you can sell for 1 gold

Horses: Rideable, you can go slightly faster, costs 10 gold, you take a little less damage

Wolves: You can tame for 5 food, limit to 2 at one time, when wild its damage is 3, when tamed its damage is 2


Note: All of these animals' damage can be reduced with shield

+1

GIANTS

Dragolich 7 years ago updated 7 years ago 4

the current ogre, which occasionally spawns at the center of them map, is in fact a giant, taken from wilds.io. so why not double its health, and triple its size, and then let it wander around the whole map. if it was killed, a new one would appear in 2 minutes after its death.

+1

Biggest castle I've ever built/seen

Lego Rocket Raccoon 7 years ago updated by TheRaffy 7 years ago 2

It may not have the highest score or complete walls but it's still the biggest one I've seen. I also built it completely on my own and had to fight off another team that kept spawning in.

Image 75

Image 74

+1

Boss Enemies / Balancing Mechanic

merc23 7 years ago updated 7 years ago 2

I think it would be really cool to have to fight boss enemies when your tribe reaches certain experience points.


500 pts - A tribe of 5 fully armored barbarians

750 pts - Two Ogres

1000 pts - A Giant Snake

1500 pts - A Shade or Phantom

2000 pts - A Dragon

2500 pts - A Three Headed Super Dragon


You can hide in a castle, but the shade can pass through walls (because it's a spectre) and dragons can fly over them. They would spawn near you and keep chasing your tribe until you defeat them!


How fun would that be!! :)

+1

Tribemembers Guarding Meadows Chase After Enemies

merc23 7 years ago 0

I noticed that, like barbarians, tribemembers that are meant to be guarding a meadow with the "flag" skill chase after enemies if the attacking tribe runs away mid-battle. For barbarians this behavior makes sense since they are supposed to be merciless, but not for minions that need to be protecting a meadow from invaders.

+1

Easter event

Zagłoba 7 years ago updated 7 years ago 1
I think events are a great addition to the game. I have got some ideas for the Easter event:1. Ducklings, special mobs that will drop easter eggs.2. Easter eggs - special items, that minions will pick up and crack. They will contain a random item.Item drop chance:40% - wood35% - meat25% - gold

3. Ogres wear a white woolen cap with rabbit ears.

4. Meat texture changes into a Easter cake.

5.Catapult stones' texture change into big, fat chickens.


What do you think about my ideas and the event?

Please, comment and post more ideas about the Easter.

+1

people stacks to one... it looks like you have just 5 or 4 people but on reall you got 6

vakariux 7 years ago updated by merc23 7 years ago 3
+1

Leaderboard toggle between Top Tribes and Top Castles

merc23 7 years ago updated by Irunfold 7 years ago 4

Lots of topics on this I know and it's great we finally have a leaderboard to look at now, but I wish I would be able to at least toggle between viewing the top tribes (like in tribes mode) and the top castles in castle mode.


I feel like it's still a bit of a black box how the castle scoring system works now, but we're all familiar with things like experience points and kill count so it would be nice to compare how you stack with others.

+1

increase clouds transparency

rodrigovillx2 7 years ago updated by Zagłoba 7 years ago 6
+1

keyboard shortcuts

rodrigovillx2 7 years ago updated by Grant Mitchell 7 years ago 2