are you still going to update the game?
haven't seen anything from you in a bit, was wondering your thoughts/goals?
An interface to have a summary of the minions of our tribe (health, etc)
We do not see well because the minions are squeezing together
Pro Combat Build
Here is a nifty build that newbies may find useful and long time players may already know. In my experience, it is far better than the "Melee fighter" build listed in the Wanderers io Wiki. I have dominated the map many times using some variation of it.
Research Requirements:
- Helmet Lvl 3
- Shield Lvl 2
- Knight / Sword
- Rogue / Dagger
- Shock Arrow
- Backpack
Tribe Set-up:
- 3 Hunters
- 2 Knights
- 1 Rogue
Suggested Research Unlock Sequence:
- Rogue / Dagger (so you can start bringing in some gold)
- Knight / Sword
- Helmet Lvl 1
- Shield Lvl 1
- Helmet Lvl 2
- Shield Lvl 2
- Helmet Lvl 3
- Backpack
- Shock Arrow
Fight unshielded barbarians to level up and don't heal until lumberjack (and builder in castle mode). You can round out the game-play with a healthy knowledge of edible mushrooms.
Pros:
- Will dominate end-game, basically you'll only get defeated if you run out of resources or someone attacks you after getting weakened from a different tribe (or your reactions are just too slow in recruiting and equiping minions during a battle)
- Plenty of resource capacity for extended battles, 40 units for each resource should allow you to take on one or more tribes fairly easily
Cons:
- Difficult to set-up in the beginning, and resource intensive later on to replenish lost minions
- Gold may be harder to obtain in castle mode with only one rogue
- Obviously tribe will not have the ability to build / farm in castle mode
Post your own combat build below if you want. Happy Hunting!
"SERVER IS DEAD" I LOST MY BEST SCORE IN MY LIFE !!!
I'm really sad right now becouse i lost my best play... i never had score like this
The stay skill doesn't work until you unlock another skill
See the gif below:
Notice how, directly after "stay"(the flag skill) is selected for the first time, it vanishes? This bug happens in both castle and sandbox mode. The skill is unusable until it reappears. The skill reappears when you unlock any other skill.
In the gif, the player unlocks the flag skill. It disappears, and then they unlock the hammer, causing the flag to appear on the right side of the image.
This bug always occurs when you unlock stay. It doesn't matter if you've already unlocked other skills. This is a pretty annoying bug that needs fixing.
Thanks to Chikkuri for the gif
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