
minimap improvements
A couple things could be improved in the minimap:
1. Make your own player's icon more obvious
2. Make your own player's icon show ABOVE other icons. Currently if you're near a large tribe, your own icon is hidden below the other tribes and you lose track of where you are in the map
3. Distinguish between barbarians and enemy tribes

add pigs and cows who give more food
pig are faster but give 2 food and cows are slower but give 3 food that make the game so cool

Barbarian bugs
- If you choose missionary, you cannot loot anything in barbarian areas. Even when you win a battle against an enemy team, you can't loot their minions. You can't even get the ogre loot.
- Randomly barbarians join you and that is awesome. But at one point I had like 10 barbarians following me. It was crazy fun for me and I took over the whole server, but maybe not that fair to the other players.

Found out that wanderers.io doesn't work in microsoft edge .-.
Funny thing is, is that wanderers.io doesn't work in Microsoft edge (works fine in Google Chrome, no issues there so far) even after refreshing, but the link at the top left corner for wilds.io DOES work (lol). Anyone has a solution to this predicament? I'm using Microsoft edge because google chrome is generally slower for browser games including .io games.

Tech tree separation
Because investing in military aspects give strong visual advantage I suggest tech tree should be separated into two trees military stuff and economy giving a point into on each of them advancing a level. In fact now players can run from enemies quickly enough to slowly gain enough resources and slowly invest in military branch.
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