bug/feature (i'm not sure) concerning 'stay'
at some point units i ordered to stay started wandering, but independently of my army. is this a feature to prevent grasslands becoming uncapturable? either way please do sth about it, it defeats the whole purpose of stay. if i desperately wanted my enemies dead, i'd just kill them myself and i don't need to create bots for my team... or i'm not sure
Can you guys have like monsters that can join your team like werewolves?
so it would be cool if there were more animals and like you can turn your men into like werewolves...
Archers should be able to hunt birds (when the birds fly away from trees) right now the birds are just for style.
When you cut down a tree, a flock of birds (crows or doves I think) flies away, hunters should be able to hunt them
the game
make it so in cASTLE MODE I CAN CHOOSE TO LET 'TEAM MATES' IN CAUSE THEY STEAL MY TREES AND CORN AND USE MY SPACE TO BUILD STUFF IN MY SPACE
Alright so WTFFFFFFFFFFFFFFFFFF 'Guy floods server with 100s of bots'
Aight so i was dominating a server with 8 accs controlling the center when i came across a yellow tribe named 'sz'. Killed
him yeah and then this bs happens 2mins latr.
IDEK HOW TF HE DID IT. but he seemed to control hundreds of troops with one totem, they kept spawning for 10 mins straight and i lost the centre, all them red troops on the map are his.
if a report system flipping existed i woulda reported him, dam exploit fricken broken as hell,
just wondering if any other guy came across this same dood or thing idek, i searchd on google nothin there -.-
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