Your comments

,-, Thanks! I had a feeling that it was too early for a guide since it was just BETA, but I wanted just a small little guide for people to know what they are doing once they start the game.

In bug #2 (Not a bug?) There's no groundwork tiles on the void because it's still in beta. Which is more important are the basic key elements. (Correct me if I'm wrong)


In bug #3 (Not a bug) , there hasn't been a tutorial for wilds.io and wanderers.io so people could probably learn and figure out on their own?...also, that "pair of socks" on the top represent food.


In bug #4 (Not technically a bug?) Yeah, it is confusing, but you can always tap on the surrounding areas to "put it back".


In bug #5 (Not a bug?) Bowmen (Archers) aren't really underpowered. They are important in hunting, and they provide supportive fire in tribe fights...but some would say that they would need a slight buff.


In bug #7: (Not a bug, it's a possible idea)


In bug #9 (Not a bug, could be some possible changes) Yeah, it can be a real pain to have literally nothing at all, so it's basically game over without lumberjacks or archers (hunters)...there could be a change to this.


In bug #10: (Not a bug? Possible Idea)


No prob, look out for some possible bugs you might encounter.

Oh, thanks! I haven't noticed that until now...I was probably tired after being slaughtered multiple times just to look for all possible mushrooms...

Your barbarians kill innocent bunnies because they are equipped with bows that are used to hunt. The void is not as important, as it's in its beta version.