Your comments

You got me right there lmao.

This is not so important right now. We need IMPORTANT stuff that affects gameplay.

Yeah, they are sometimes unpickable. Also, hunting, mining, cutting, and fighting are also applied to this bug. My theory for this is a a a visual glitch or something else?

I'd say to adjust the aggro range on almost everything, so it would be a tad bit easier to avoid potential and accidental tribe fights. Tribe members would just stray away and that would start a war ;-;

I made a mushroom guide already in http://wanderers.userecho.com/forums/1-general/topics/2-beta-basic-ish-guides-and-tips/


Also, mushrooms are "op" once you get mycology, which makes all mushrooms edible. Edible mushrooms can provide food, which is useful all the time. To unlock mycology, unlock the scythe first. Once you level up again, you are able to learn it.

Yeah, thats a bug. Sometimes, the minions don't do anything such as not eating mushrooms, and not cutting trees/mining rocks/hunting rabbits.

Good concept...bad execution ;-;

;-; You could have at least put 'bugs/errors/ideas' onto the title. The aggressive range on tribe members with other tribe members is pretty annoying, since they do not know how to stop and run...possible fix.

Future Idea for wanderers.io...

Team making (Alliances) and chat would be a future idea for this game. Now, Rezoner wants bugs and feedback.