Your comments

You mean the weather right? Winter, Spring, Summer, Autumn.

If so, it sounds good that every 10 minutes the season changes.

WINTER

Low generation of rabbits, trees and low amount of enemies but with a high generation of stones. In this mode if you do not get a heat source for at least 3 minutes you will receive damage. One health will be taken from all your soldiers every 40 seconds and crops will be destroyed shortly after growing to maximum. Sand will look black and fertile areas will look white.

SPRING

High generation of rabbits, trees and enemies but almost no stone, it will be very scarce if a rabbit dies near the mushrooms it will rot very quickly and if you eat it you will be poisoned. The colors of the earth will be green while the sand will look brown.

SUMMER

Medium stone generation, it hardly rains, the rabbits will be in a low generation but the enemies will be the same as in Spring. The trees will also reduce their generation. In this season you must be in constant movement avoiding the sand because if you stay for more than 1 minute without touching the grass you will burn. To mark how much time you have left, on the right side above you will see an hourglass to indicate how much time you have left. The colors will be a paler green compared to spring and it will be yellow for sand.

AUTUMN

In this season the rabbits will be generated quickly but not as much as in spring, the enemies will be normal, the rains as well and the wood production the same. The colors of the fertile lands will be red and the sand will be orange in light tones.

If at any point you get confused because you don't understand my grammar or the order of my sentences it's because I'm sick and my head is spinning. I'll try to replace it later when I'm healthy again.

No, the giant only has a lot of damage and health, but he can be killed. If you face him with maximum shields and maximum armor, you will only lose 3 of your soldiers.

Its a bug no an idea ]:"[

Yes, he will plow it or someone else.

Oh. But what. And also you are talking about a Bug no an Idea.

That's the mining fever, it can't be cured, they love to crush. What should be fixed is that as long as you do not choose an allied construction, the miners should not start fixing it.

That's the offline version that many of us want.

Rating

Very original putting a torch, I really liked creating this article about your object. I hadn't thought of something similar and it seems to me that the style of it goes very well with the game. I didn't like how you used it in the game since it breaks the mechanics of the campfire and gives you a serious advantage over your opponent by being able to heal in battle.


Limitation

If you choose this gadget you couldn't have the shield and if you choose the shield you couldn't have the torch. I clarify that I'm not saying that you can't choose the shield and the torch when leveling up but I'm saying that if you put the torch on one of your soldiers you'll have to wait until it runs out to put the shield on him.

Correction

It shouldn't be a weapon in itself but something that you can equip like the shield and armor. Instead of going on the left with prices that go up every time you get a new soldier, it should go on the right with expensive figos since it would be a secondary weapon. I don't think it would be a good idea to heal yourself with this since what really heals is meat and the fire is for your troops to relax and eat.

Price

4 wood

Duration

120 seconds before the item has to be replenished since the fire consumes the wood of the torch.

Use

It should be a weapon that can burn buildings that are not yet finished, catapults, crops, forests, grass, rabbits and enemies with a maximum of 2 damage, although your troops would have to hit it with the torch destroying it in the process.

Extra

Soldiers cannot spread fire, other types of fire can, such as unfinished buildings, catapults, crops, forests, grass and rabbits. When rabbits burn, they will not die quickly, but will die within 30 seconds by running in the opposite direction from where they were burned.