Rework Fires

Grant Mitchell 6 months ago • updated by merc23 6 months ago 1

It feels like you have to build a fire after every battle, or risk one of your guys dieing...and that takes up alot of resources. Maybe make it so that fires go out over time, and you have to spend wood to light them up (instead of them despawning). But they could also be broken for a small amount of wood, so they wouldn't just stay around forever. 


What if the fires always cost 3 logs at first, and you can extend it by putting in more logs (like how catapults work now). Then when the logs run out, and people don't add more wood in time, the camp fire turns to ash and you have to start another one.