+3
To keep people playing
Well what about this, keeping the model of wilds on you can ad diferent tribesto be unlocked after getting a certain amount of points
Tribes idea:
Elf tribe
-better archers (probably double shoot)
-less health
-hood + elf ears at the start (basically you start with same halth as everyone alse but with hood to have 3 hp)
-every new unit starts with hood
-color green?
Demon tribe
-starts with horns 4 hp but can only have new horns for a max of 5 hp
-get double the amount of meat from the start with animals and people
Thats it for now, i hope you like the idea also
I dont know how many points for unlocking them would be fair
Customer support service by UserEcho
whats the point of having less hp if you start with a hood ._.
You need pros and counters basically the same counter that demons, you start with a hood, wich makes you have 3 hp instead of 2 sop even if you equip the best hat you still 1 hp down
maybe you could only buy those tribes in like a shops like wilds.io
slaves? XD
This definitely fits with the whole "recruiting thing", and would work well as another upgrade/option for players to consider. Rez already has elves and swamplings so it would be great to add these in game. +1
well i didnt consider it a "recruit" thing, more like a full on tribe from 0 but yeah recruiting or contrating a mercenary type unit for some gold sounds good too