+1

cool idea

alex 1 year ago updated by Hittler 1 month ago 1

more maps and different biomes and the biomes have different effects

You mean the weather right? Winter, Spring, Summer, Autumn.

If so, it sounds good that every 10 minutes the season changes.

WINTER

Low generation of rabbits, trees and low amount of enemies but with a high generation of stones. In this mode if you do not get a heat source for at least 3 minutes you will receive damage. One health will be taken from all your soldiers every 40 seconds and crops will be destroyed shortly after growing to maximum. Sand will look black and fertile areas will look white.

SPRING

High generation of rabbits, trees and enemies but almost no stone, it will be very scarce if a rabbit dies near the mushrooms it will rot very quickly and if you eat it you will be poisoned. The colors of the earth will be green while the sand will look brown.

SUMMER

Medium stone generation, it hardly rains, the rabbits will be in a low generation but the enemies will be the same as in Spring. The trees will also reduce their generation. In this season you must be in constant movement avoiding the sand because if you stay for more than 1 minute without touching the grass you will burn. To mark how much time you have left, on the right side above you will see an hourglass to indicate how much time you have left. The colors will be a paler green compared to spring and it will be yellow for sand.

AUTUMN

In this season the rabbits will be generated quickly but not as much as in spring, the enemies will be normal, the rains as well and the wood production the same. The colors of the fertile lands will be red and the sand will be orange in light tones.

If at any point you get confused because you don't understand my grammar or the order of my sentences it's because I'm sick and my head is spinning. I'll try to replace it later when I'm healthy again.